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Holly Keyser
I work on most of the narrative design elements, along with helping out in Playmaker and doing a lot of the texturing. I also help with rule design, character development, and world design.


Carter Puckett
I do a a lot of the more technical parts of Unity and Playmaker. I also help handle rule design, narrative design, world design, core gameplay loops, and player experience.


Sarah Allan Straight
I handle most of the art for our games, including 3D modeling, drawing, and a bit of texture painting. I also do environmental design and keep our website up to date on our projects!
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