


Problem Statement
What if you play as a yellow lab named Lola, who is a detective and is solving a murder?
This level is based in exploration and puzzle solving, to help you solve a mystery. Collect clues and follow scent trails to get closer to the one who committed the crime.

Conceptualizing



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Setting-
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Dark, foggy, and ominous
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19th century England
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Areas-
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Begins in a city, goes to a ruined area, and ends in a forest
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NPC's-
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Mike, Lola's assistant, who gives tips and advice
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In the city-
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Talk to people, gather information
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Mike gives the player a brief on the murder.
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A gate blocked by a boulder, player finds three ingredients to make dynamite.
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In the ruins-
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Larger area, more exploration based.
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Discover items left behind by the murderer, and use them to catch their scent and follow it.
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Some sort of riddle to lead to a landmark that has a key to unlock a gate to the next area
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In the forest-
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Player catches the culprit, who is a chicken.
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Has to solve a maze.
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3D Modeling
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Change of Plans!
We were unable to get a working animal controller, so we had to switch to a human character.
Our original sentiment remains! Now it's simply Lola if she were a human.
Lola will now have a real office, not a dog house. Her NPC assistant will be a human, and she no longer finds things with her sense of smell. The other characters in the game will still be animals.