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Image by Jane Palash
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Problem Statement

What if you play as a yellow lab named Lola, who is a detective and is solving a murder?

This level is based in exploration and puzzle solving, to help you solve a mystery. Collect clues and follow scent trails to get closer to the one who committed the crime.

Image by Michelle Ding

Conceptualizing

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  • Setting- 

    • Dark, foggy, and ominous​

    • 19th century England

  • Areas-

    • Begins in a city, goes to a ruined area, and ends in a forest​

  • NPC's-

    • Mike, Lola's assistant, who gives tips and advice​

  • In the city-

    • Talk to people, gather information​

    • Mike gives the player a brief on the murder.

    • A gate blocked by a boulder, player finds three ingredients to make dynamite.

  • In the ruins-

    • Larger area, more exploration based.​

    • Discover items left behind by the murderer, and use them to catch their scent and follow it.

    • Some sort of riddle to lead to a landmark that has a key to unlock a gate to the next area

  • In the forest-

    • Player catches the culprit, who is a chicken.​

    • Has to solve a maze.

3D Modeling

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Image by Blind Man

Change of Plans!

We were unable to get a working animal controller, so we had to switch to a human character.

Our original sentiment remains! Now it's simply Lola if she were a human.

Lola will now have a real office, not a dog house. Her NPC assistant will be a human, and she no longer finds things with her sense of smell. The other characters in the game will still be animals.

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